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Lvl 3 minion
Lvl 3 minion






Animate Guardian: Minion’s attacks now deal 32–47 additional Physical Damage at gem level 1 (previously 22–34), up to 126–184 at gem level 20 (previously 56–84).The regular Minion skill now has 180% Effectiveness of Added Damage (previously 100%), and the empowered version now has 130% (previously 100%). Both the player and minion versions of the skill now have 6% base Critical Strike Chance (previously 5%). The player version of the skill now has +0 to radius at gem level 1 (unchanged), up to +6 at gem level 20 (previously +4). Absolution: Sentinels of Absolution now deal approximately 25% less damage at gem level 1, scaling to approximately 5% less damage at gem level 20.These changes are in addition to the global minion changes detailed above. Reduce the power of a couple of overperforming minion skills, and increase the power of others, with the goal of providing more minion options that feel good to play. Some minion skills are clear outliers in terms of inherent power, so become the default choice for many minion-focused builds. Payment: PayPal, Skrill, Cryptocurrencies. Mulefactory: PoE Currency for Sale (6% off coupon: poeitems).The small Passive Skills in the Grave Intentions cluster now provide “Minions have 8% increased maximum Life” instead of “Minions have +10% to all Elemental Resistances”.The Indomitable Army Notable Passive Skill no longer has “Minions have 15% increased maximum Life”.Ghastly Eye jewels have had their modifier pool updated.It is now possible to obtain +2 to Level of socketed Minion Gems as a Corrupted Implicit modifier on Helmets, Body Armours, Gloves and Boots.The Vendor Recipe for a Helmet with a +1 to Level of socketed Minion Gems modifier has been replaced with a new recipe. Instead, they can now roll +1–2 to Level of all Minion Skill Gems. Helmets can no longer roll +1–3 to Level of socketed Minion Gems.Some of the new Minion-related modifiers have been added to the available pool for these Wands, and some existing modifiers have been adjusted and/or made more common. These base types are level 20 and 50 equivalents of the Convoking Wand and can roll Minion-related modifiers. Added two new Wand base item types: Calling Wand and Convening Wand.As a result of these Implicit modifier changes, the Manastorm Unique Shield is now a Lacewood Spirit Shield, and the Kongming’s Stratagem Shield is now an Ancient Spirit Shield.Bone, Ivory and Fossilised Spirit Shields are now found with a Minions deal increased Damage Implicit modifier (previously increased Spell Damage), and can roll Minion-related modifiers.This Ring has an Implicit Minion Elemental Resistances modifier, and can roll Minion-related modifiers. Added a new Ring base item type: Bone Ring.It now creates a level 70 monster at gem level 20 (previously 72), and level 76 monster at gem level 25 (previously 77). The level of monster created by the Raise Spectre Skill has been lowered, though remains unchanged at gem level 1.The base life and damage of minions that are not associated with skill gems have been adjusted to counteract these changes, except for Raised Spiders from Arakaali’s Fang. Generally speaking, minion life and damage is unchanged in the very early game, roughly 30% lower in mid acts, roughly 20% lower at level 20 of the minion skill, and roughly 10% lower at level 30 of the minion skill. This affects all minions other than Raise Spectre, though the damage of Animate Guardian, Animate Weapon, Blink Arrow and Mirror Arrow minions is also unaffected as they gain base damage from items instead. The damage and life scaling values for minions have been adjusted.Lower minion base life and damage, but provide more ways for players to invest into minions on their own gear, allowing minion damage and survivability to each be higher than previously possible for a character with strong items. This leads to most minion builds caring too little about itemisation, and also limits the potential to scale high-end minion builds with better items.

lvl 3 minion

There are limited options to invest in minion-related stats on player gear, meaning that their base stats have to be inflated to compensate. The overall goal of these changes is to improve the variety of viable minion builds, but also make minion builds more reliant on items. Minion builds historically got most of their power from their gems, and didn’t have as many strong options to benefit from finding better items. Path of Exile is a game about finding items to improve your character.








Lvl 3 minion